This is the model of the breastplate of righteousness so far. It is not completely finished but it is close. I plan on creating a cape hanging from it and then applying ncloth to it to make it react like a real cape would. I will have to learn ncloth more because I will have to make the top part of the cape stay connected to the armor while the other part hangs down and reacts to wind and movement etc. These are things I have not yet learned with ncloth, but Alicia is doing a demo on it soon so I might be able to figure it out then.
The main problem I think that I am going to have is the UV mapping because the models are getting fairly complex so it's going to be hard to create an efficient UV map.
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